Please check out our forum guidelines for info related to our community. Sun shadows in the middle section of the screenshot create distinct shadows that come from distinct sources. This feature is able to deliver GPU overclocking from onscreen displays during games — allowing users real-time performance upgrades when they require it. You must log in or register to reply here. There is no AF used, which is visible on the blurry road surface texture and the ground texture on the right.

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It is not as thick.

Grass density was turned all the way down, and grass shadows were turned off, but sun shadows were enabled, which makes a big difference in the look and feel of S.

We were averaging 90 frames per second, but the game was enhnaced. Misiowiec New Member Nov 22, Noctua NH-D15, Couple questions. OnBoard New Member Nov 22, It also creates a dynamic environment and enhances lighting contrast. The graphical look of the game is corroded and rotten.

Shadow quality didn’t make much of an image quality difference or really seem to affect gameplay at all, but it gave us a respectable framerate increase that brought is up into playable ranges. Riddle me this, batman; WTH is going on with The stratospheric increase in framerates when using static lighting and extremely misleading and do not represent the real performance capabilities of modern video cards.


Sun shadows in the middle section of the screenshot create distinct shadows that come from distinct sources. The more memory installed on a video card, the more enhancd it can store, and thus there is no need to utilize slower access to the PC RAM. Oblivion 4 – Battlefield 5 – World of Warcraft 6 – S. ehhanced

ENGT/G/HTDP/M | Graphics Cards | ASUS Global

In the middle part, full dynamic lighting is used and sun shadows are enabled. Thread starter malware Start date Nov 22, Members Current visitors New profile posts Search profile posts. The screenshot above shows the difference in the tone and color of lighting between object dynamic lighting, full dynamic lighting, and static lighting in S.

As you can see, dynamic lighting creates warmer light sources and the highlights ehanced shadows exhibit higher contrast. DrunkenMafia Nov 22, What was the best tech product of ?

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It’s still crap, lol. We had enhancee turn grass density all the way down, and while the performance difference was appreciable, gameplay did not suffer from the decrease in grass. At x, it could not handle dynamic lighting in either flavor. TuesdayMay 22, Author: Sun shadow and grass shadow had to be disabled, as they present quite a large performance impact.


There is a shader-based pseudo-anti-aliasing implemented, similar to technique used in Ghost Recon Advanced Warfighter, but it is barely noticeable. The transition between the road and dirt texture is not much of a transition at all. If you slapped a VF just eg.

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Even a powerful GPU can suffer from bottlenecks due to slow and insufficient video memory, therefore memory size is very important. Site design and front-end production by mike kane.

I woulda thought it would be a little better thats all. Seems so and also to not cooling memory, it’s not cooling the low 3 mosfets and the 1 big one, that are cooled or heated up, how you want to look it in reference cooler.

What do you think of the smartphone enhanfed When we set it to static lighting, we set all of the other options as high as the game would let us.

By comparison, static lighting looks flat and gray.

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